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	<title>[marcelbensch]</title>
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		<title>Cupcakes! : Street-Art with Kinect, Arduino and openFrameworks</title>
		<link>http://blog.marcelbensch.com/cupcakes-street-art-with-kinect-arduino-and-openframeworks/</link>
		<comments>http://blog.marcelbensch.com/cupcakes-street-art-with-kinect-arduino-and-openframeworks/#comments</comments>
		<pubDate>Thu, 16 Feb 2012 23:10:00 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
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		<guid isPermaLink="false">http://blog.marcelbensch.com/?p=384</guid>
		<description><![CDATA[About 2 weeks ago I wrote an article on interactive art with Kinect and Processing. In fact, that article was not only an interesting new blogpost of mine, it was also an assignment for my Art Studio 7D class at UCSB (for those who didn&#8217;t read the whole article). The [...]]]></description>
			<content:encoded><![CDATA[<p>About 2 weeks ago I wrote an article on <a href="http://wp.me/p1GpOc-5M">interactive art with Kinect and Processing</a>. In fact, that article was not only an interesting new blogpost of mine, it was also an assignment for my Art Studio 7D class at UCSB (for those who didn&#8217;t read the whole article). The assignment was, to do a software project. Software in this case wasn&#8217;t defined strictly as computer software it could be every set of instructions that you can imagine. My friend Justin Kroes, who&#8217;s also in my class, did a piece of <a href="http://en.wikipedia.org/wiki/Drop_Art">drop art</a>. He wrote a set of simple instructions and put these instruction next to a candybowl out on a Pardall in Isla Vista. And then filmed what happened.</p>
<p>These were the instructions:</p>
<blockquote><p>Read these instructions before taking a piece of candy.</p>
<p>1. Run to the end of Pardall Rd. and back.<br />
2. Repeat ten times.<br />
3. Return to this spot.<br />
4. Take a piece of candy.<br />
5. Eat the piece of candy.<br />
6. Dispose of the wrapper.<br />
7. If you do not want to dispose of the wrapper, frame it on your wall to commemorate your participation in this interactive software art piece.<br />
8. Walk away.<br />
9. Do not come back.<br />
10. Repeat ten times.</p></blockquote>
<p>Here&#8217;s the video:</p>
<iframe width="500" height="281" src="http://www.youtube.com/embed/h6SnHpIYsVg?fs=1&feature=oembed" frameborder="0" allowfullscreen></iframe>
<p>After this we both came up with the idea to combine our projects and do some kind of interactive street art project as main project for our whole class.</p>
<p>Project &#8220;Cupcakes!&#8221; was born!</p>
<h2>The Concept</h2>
<p>The main idea, is giving tipsy people on DelPlaya on a friday night the possibility to win a cupcake. In order to win a cupcake, these people have to beat some kind of Kinect controlled game. As soon as they beat the game, the Arduino will automatically unlock a box with cupcakes <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>We&#8217;re planning on videotaping the whole project, and we&#8217;re expecting a lot of funny and weird footage.</p>
<p>This little post here is actually just a quick writeup of our ideas, and I will keep editing it as our project progresses.</p>
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		<title>Interactive Art with XBox Kinect and Processing</title>
		<link>http://blog.marcelbensch.com/interactive-art-with-xbox-kinect-and-processing/</link>
		<comments>http://blog.marcelbensch.com/interactive-art-with-xbox-kinect-and-processing/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 22:24:04 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
				<category><![CDATA[ARTSTD7D]]></category>
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		<category><![CDATA[3D Camera]]></category>
		<category><![CDATA[Interactive Art]]></category>
		<category><![CDATA[Kinect]]></category>
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		<category><![CDATA[Quartz Composer]]></category>

		<guid isPermaLink="false">http://blog.marcelbensch.com/?p=358</guid>
		<description><![CDATA[When Microsoft first released the Kinect, Matt Webb, CEO of design and invention firm Berg London, captured the sense of possibility that had so many programmers, hardware hackers, and tinkerers so excited: WW2 and ballistics gave us digital computers. Cold War decentralization gave us the Internet. Terrorism and mass surveillance: Kinect. (Borenstein, &#8220;Making Things [...]]]></description>
			<content:encoded><![CDATA[<p>When Microsoft first released the Kinect, Matt Webb, CEO of design and invention firm Berg London, captured the sense of possibility that had so many programmers, hardware hackers, and tinkerers so excited:</p>
<blockquote><p>WW2 and ballistics gave us digital computers. Cold War decentralization gave us the Internet. Terrorism and mass surveillance: Kinect.</p></blockquote>
<address style="text-align: right;">(Borenstein, &#8220;Making Things See&#8221;, O&#8217;Reilly 2012 / vii)</address>
<p>We&#8217;ve all heard a little bit about all the amazing applications that depth cameras like the Kinect make possible. But how can you use the Kinect as an interface for making art ? As I first read about my first project for software art in my <a href="http://burbane.org/html/7d_2012/">Art Studio 7D</a> class at <a href="http://ucsb.edu">UCSB</a>, I immediately thought back to the days where I used a regular camera with an IR filter, an IR spot, a projector and a high end computer to write my own interactive software for the digital signage company I was working for. Later I started playing around with the <a href="http://en.wikipedia.org/wiki/Wii_Remote">Nintendo WiiMote</a> but as I left the company I haven&#8217;t done anything in this field.</p>
<p>Until now.</p>
<p>I was always fascinated by the idea of interacting with a computer and not using a common peripheral device like mouse, keyboard or controller.</p>
<p><img class="alignright size-medium wp-image-360" style="border-image: initial; margin-top: 5px; margin-bottom: 5px; margin-left: 10px; margin-right: 0px; border-width: 2px; border-color: black; border-style: solid;" title="minority-report" src="http://blog.marcelbensch.com/wp-content/uploads/2012/02/minority-report-200x133.jpg" alt="" width="200" height="133" /></p>
<p>Many of you may know the movie <a href="http://www.imdb.com/title/tt0181689/">Minority Report</a> with <a href="http://www.imdb.com/name/nm0000129/">Tom Cruise</a> where he interacts with this futuristic computer interface just by using gestures. I always wanted to do something like this, but never had the technology or knowledge to do so. In 2010 <a href="http://microsoft.com">Microsoft</a> released a new technology called XBox Kinect which allows you to play games and control them with your body movements. Similar to Nintendo&#8217;s Wii or Sonys Move but completely without any physical device that you have to hold in your hands. Your body becomes the controller.</p>
<p>So here I am, 2 weeks ago. I have the technology, I have the knowledge and I have a project assignment due in 2 weeks. My idea was to make some kind of simple interactive art that looks cool and could work as my personal playground to do more advanced stuff later. Fortunately my TA <a href="http://sterlingcrispin.com">Sterling Crispin</a> had a Kinect and was willing to give it to me, so I could work on this project.</p>
<p>And then my journey began.</p>
<h2>The Kinect and how it works</h2>
<p><a href="http://blog.marcelbensch.com/wp-content/uploads/2012/02/kinect-for-windows-img.jpg"><img class="alignleft size-medium wp-image-361" style="border-image: initial; margin-right: 10px; margin-left: 0px; margin-top: 5px; margin-bottom: 5px; border-width: 2px; border-color: black; border-style: solid;" title="kinect-for-windows-img" src="http://blog.marcelbensch.com/wp-content/uploads/2012/02/kinect-for-windows-img-200x116.jpg" alt="" width="200" height="116" /></a>The Kinect is a depth camera . Normal cameras collect the light that bounces off of the objects in front of them. They turn this light into an image that resembles what we see with our own eyes. The Kinect, on the other hand, records the distance of the objects that are placed in front of it. It uses infrared light to create an image (a depth image ) that captures not what the objects look like, but where they are in space. In the next section of this introduction, I’ll explain how the Kinect actually works. I’ll describe what hardware it uses to capture this depth image and explain some of its limitations. But first I’d like to explain why you’d actually want a depth image. What can you do with a depth image that you can’t with a conventional color image?</p>
<p style="text-align: left;">First of all, a depth image is much easier for a computer to “understand” than a conventional color image. Any program that’s trying to understand an image starts with its pixels and tries to find and recognize the people and objects represented by them. If you’re a computer program and you’re looking at color pixels, it’s very difficult to differentiate objects and people. So much of the color of the pixels is determined by the light in the room at the time the image was captured, the aperture and color shift of the camera, and so on. How would you even know where one object begins and another ends, let alone which object was which and if there were any people present? In a depth image, on the other hand, the color of each pixel tells you how far that part of the image is from the camera. Since these values directly correspond to where the objects are in space, they’re much more useful in determining where one object begins, where another ends, and if there are any people around. Also, because of how the Kinect creates its depth image (about which you’ll learn more in a second) it is not sensitive to the light conditions in the room at the time it was captured. The Kinect will capture the same depth image in a bright room as in a pitch black one. This makes depth images more reliable and even easier for a computer program to understand.</p>
<address style="text-align: right;">(Borenstein, &#8220;Making Things See&#8221;, O&#8217;Reilly 2012 / 1f)</address>
<h2>My first approach: Quartz Composer</h2>
<p>Now that you basically know, how the Kinect works it&#8217;ll be easier for you to understand what I was doing on my way to my final product. As I first started to work with the Kinect I already knew that I&#8217;ll have a hard time constraint. Everything was new for me, the hardware, the libraries and I haven&#8217;t done much programming in the last few months. So the first thing was getting the Kinect to talk with my Mac and get at least the RGB image.</p>
<p>Mac OS X comes shipped with a software called Quartz Composer which is part of the XCode developer bundle. To make it easier for me I&#8217;m just quoting the <a href="http://developer.apple.com/technologies/mac/graphics-and-animation.html">Apple website</a> here:</p>
<blockquote><p>Quartz Composer is a visual programming environment, included with Xcode, that allows you to quickly create sophisticated motion graphics compositions without having to write code. By simply connecting together building blocks of graphics processing functionality, you can rapidly design dynamic visualizations that, for example, combine images and real-time information over video feeds. After perfecting your composition, you can use Cocoa bindings to embed it into your application. Quartz Composer is also a great way to develop Image Units and OpenCL kernels.</p></blockquote>
<p>Fortunately some great folks on the interwebs already made a Kinect plugin for Quartz Composer, so I could dive right in. After a couple hours of installing certain libraries and dependencies I finally got the Kinect working in Quartz Composer and were able to read all data and do some basic Skeleton tracking.</p>
<p style="text-align: center;"><img class="size-large wp-image-363 aligncenter" style="border-image: initial; margin-top: 5px; margin-bottom: 5px; border-width: 2px; border-color: black; border-style: solid;" title="Bildschirmfoto 2012-02-02 um 13.25.36" src="http://blog.marcelbensch.com/wp-content/uploads/2012/02/Bildschirmfoto-2012-02-02-um-13.25.36-600x279.png" alt="" width="600" height="279" /></p>
<p style="text-align: left;">But this was pretty much everything I got done in QC. I tried a lot of different image processing stuff, but nothing really let me do what I wanted to do, so I had to move on and search for another option.</p>
<h2 style="text-align: left;">Processing and OpenKinect: The winning team.</h2>
<p>In class we were always talking about that creative coding tool called Processing (<a href="http://processing.org/">http://processing.org</a>). Again, to save me some time I&#8217;m just quoting from the processing homepage:</p>
<blockquote><p>Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.</p></blockquote>
<p>Since processing uses a stripped down version of Java, and as some of you may know I HATE JAVA &#8211; I never really wanted to use it. But considering that already a week passed by, since I started playing around with the Kinect, and that using OpenFrameworks or Cinder or any of my other beloved C++ libraries for creative coding would take more time, than I actually had, I gave it a shot.</p>
<p style="text-align: center;"><a href="http://blog.marcelbensch.com/wp-content/uploads/2012/02/Bildschirmfoto-2012-02-01-um-23.46.26.png"><img class="aligncenter size-large wp-image-367" style="border-image: initial; margin-top: 5px; margin-bottom: 5px; border-width: 2px; border-color: black; border-style: solid;" title="Bildschirmfoto 2012-02-01 um 23.46.26" src="http://blog.marcelbensch.com/wp-content/uploads/2012/02/Bildschirmfoto-2012-02-01-um-23.46.26-600x321.png" alt="" width="600" height="321" /></a></p>
<p>So getting everything downloaded and setup was pretty easy. Installing processing, getting a few libraries for interfacing with the Kinect, a library for a fluid and particle system, 2 bottles of coke zero and a large pizza and I was pretty much set.</p>
<p>After a few hours playing around with Processing and doing basic stuff, I started loving it. It&#8217;s easy, straightforward but still powerful. The Kinect plugin called SimpleOpenNI provided me with everything I needed. Access to all the images and the raw depth data, scene analysis and even hand and gesture recognition. I started off by trying to track the hands and use the data as reference to manipulate the particle system. But the hand recognition needed a little bit of &#8220;calibration&#8221; time and I wanted instant feedback in my software, so I went for a more simple approach: Detecting the closest point.</p>
<p>I already explained, how the Kinect works and I don&#8217;t want to repeat everything but I want to explain to you how you can find the closest point in an image:</p>
<p>Basically every pixel in the image has a depth value. The depth values are stored in a flat list with indexes. So what you have to do is look at every pixel in the image, calculate the index, read the depth value out of the raw depth data, and compare it to the other values. Of course, in practice it&#8217;s a little bit more complicated and involves a little bit more algorithmic design, but I don&#8217;t want to bore you with deep computer science insights and math.</p>
<p>Now that I have the closest point, I can use its coordinates as a reference to manipulate my particle animation. Because of certain technical difficulties and my really quick and dirty algorithms (did I say, that I had less then 24 hours left to complete the project at this point), the interaction with the particle system is a little bit rough, but it works.</p>
<p>I will definitely keep working on that and on other Kinect based projects within the next few weeks, so if you find that interesting stay tuned! Below you can see a video of the finished product and my friend interacting with it.</p>
<iframe width="600" height="338" src="http://www.youtube.com/embed/_8KTWZMi2Ug?fs=1&feature=oembed" frameborder="0" allowfullscreen></iframe>
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		<title>Assignment 2: Huhtamo, Manovich, Cramer, Reas</title>
		<link>http://blog.marcelbensch.com/assignment-2-huhtamo-manovich-cramer-reas/</link>
		<comments>http://blog.marcelbensch.com/assignment-2-huhtamo-manovich-cramer-reas/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 20:30:01 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
				<category><![CDATA[ARTSTD7D]]></category>
		<category><![CDATA[Assignments]]></category>
		<category><![CDATA[California]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://blog.marcelbensch.com/?p=338</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<div class="clearfix"><div class="tabs"><div class="tab-wrapper"><ul class="nav"><li><a title="E. Huhtamo" href="#tab-1">E. Huhtamo</a></li><li><a title="L. Manovich" href="#tab-2">L. Manovich</a></li><li><a title="F. Cramer" href="#tab-3">F. Cramer</a></li><li><a title="C. Reas" href="#tab-4">C. Reas</a></li></ul></p>
<p><div class="tab" id="tab-1"><div class="inner"></p>
<p>The reading is mainly a discussion of what is considered interactive art. Huhtamo points out that the artworkt <em>Listening Post </em>is not really interactive. Another example for this is <em>Augmented fish reality</em>.</p>
<p>&nbsp;</p>
<p><iframe width="500" height="375" src="http://www.youtube.com/embed/7Pt2PuKMasY?fs=1&feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Augmented fish reality is an installation of five rolling robotic fish-bowl sculptures. Each of the five is consisting a Siamese Fighting fish. The sculptures allow the fish to move their bowls, using intelligent hardware and software. It uses four infrared sensors around the bowl that allows the fish to move forward and backward and turn the bowl. Erkki Huhtamo thinks Augmented fish reality is a problematic case of interactive art:</p>
<blockquote><p>There are problematic cases, like Ken Rinaldo’s <em>Augmented Fish Reality </em>that received the jury’s distinction. Two Siamese fighting fishes inhabiting separate fish bowls placed on motorized platforms with wheels. By interrupting laser beams crossing the bowls the fishes can “drive” their bowl-worlds around the room. Amazing, but is it interactive art? One might reason that the fishes are surrogates for human interactors, which would qualify the work at least as a “metainteractive” piece” (Huhtamo, 2004: 6).</p></blockquote>
<p></div></div></p>
<p><div class="tab" id="tab-2"><div class="inner">Manovich states in his paper, that <em>&#8220;data does not just exist – it has to be generated”. </em>One of the most common ways to create data today is on social networks like Twitter.</p>
<p><a href="http://neoformix.com/spot">Spot</a> [neoformix.com] by <a href="https://twitter.com/#!/JeffClark">Jeff Clark</a> is a comprehensive real-time Twitter visualization that uses a particle metaphor to represent unique tweets.</p>
<p><a href="http://blog.marcelbensch.com/wp-content/uploads/2012/01/spot_twitter.jpg"><img class="aligncenter size-full wp-image-342" title="spot_twitter" src="http://blog.marcelbensch.com/wp-content/uploads/2012/01/spot_twitter.jpg" alt="" width="600" height="300" /></a></p>
<p>&nbsp;</p>
<p>According to a set of user-defined keywords, the visualization gathers and displays the latest 200 tweets. The according particles are then organized in various spatial configurations to visually filter the available information by different parameters, such as: commonality of words, according to time, according to people, or categorized by the actual tool that was used to send the tweet.</p>
<p>The tool also allows to explore the tweets from a specific list, such as the <a href="http://neoformix.com/spot/#/@Top100in/datavis">&#8220;Top 100&#8243; of the datavis community</a>, for instance.</p>
<p>More detailed information is available <a href="http://neoformix.com/2012/IntroducingSpot.html">here</a>.</p>
<p></div></div></p>
<p><div class="tab" id="tab-3"><div class="inner"></p>
<blockquote><p>A piece of software is a set of formal instructions, or, algorithms; it is a logical score put down in a code. It doesn&#8217;t matter at all which particular sign system is used as long as it is a code, whether digital zeros and ones, the Latin alphabet, Morse code or, like in a processor chip, an exactly defined set of registers controlling discrete currents of electricity. If a piece of software is a score, is it then by definition an outline, a blueprint of an executed work?</p>
<pre># 99 Bottles of Beer
# Brainfuck version
# by Michal Wojciech Tarnowski

                +&gt;+++++++[&gt;&gt;&gt;+++
                 +++++&lt;&lt;&lt;&lt;+++++
               +++&gt;-]+++++++++&gt;&gt;&gt;
                +&gt;&gt;++++++++++[&gt;+
                 +++++++++&lt;-]&gt;[
                 &gt;&gt;+&gt;+&gt;+&gt;+&gt;+&gt;+&gt;
                 +&gt;&gt;+&gt;+&gt;&gt;+&gt;+&gt;+&gt;
                 +&gt;&gt;+&gt;+&gt;&gt;+&gt;+&gt;+&gt;
                 &gt;+&gt;+&gt;+&gt;+&gt;&gt;&gt;&gt;&gt;+
                 &gt;+&gt;+&gt;+&gt;&gt;+&gt;+&gt;+&gt;
                 &gt;+&gt;+&gt;+&gt;+&gt;&gt;+&gt;+&gt;
                +&gt;&gt;+&gt;+&gt;+&gt;+&gt;&gt;+&gt;+&gt;
                &gt;+&gt;+&gt;+&gt;+&gt;+&gt;+&gt;&gt;&gt;&gt;
                +&gt;+&gt;&gt;+&gt;+&gt;+&gt;+&lt;&lt;&lt;&lt;
                &lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
               &lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
               &lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
               &lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
               -]&lt;++++[&gt;++++++++&lt;
               -]&gt;[&gt;+&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;+&gt;&gt;&gt;
               +&gt;&gt;&gt;&gt;&gt;+&gt;&gt;&gt;+&gt;&gt;&gt;&gt;+&gt;&gt;
              &gt;&gt;&gt;+&gt;+&gt;&gt;+&gt;&gt;&gt;&gt;&gt;+&gt;&gt;&gt;&gt;+
              &gt;&gt;&gt;&gt;&gt;+&gt;&gt;&gt;&gt;+&gt;&gt;&gt;&gt;&gt;+&gt;&gt;&gt;
              +&gt;&gt;&gt;&gt;&gt;&gt;&gt;+&gt;+&gt;+&gt;&gt;&gt;+&gt;&gt;&gt;
              &gt;&gt;+&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
              &lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
             &lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
            &lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;-]+++++[
           &gt;&gt;&gt;++&gt;+++&gt;+++&gt;++&gt;&gt;+++&gt;&gt;++&gt;
          &gt;&gt;&gt;&gt;&gt;+++&gt;&gt;++&gt;++&gt;&gt;+++&gt;+&gt;&gt;&gt;+++
        +&gt;-&gt;++&gt;++&gt;++&gt;+++&gt;++&gt;&gt;---&gt;-&gt;+&gt;&gt;&gt;+
       +&gt;++&gt;&gt;&gt;&gt;++&gt;++++&gt;++&gt;&gt;-&gt;++&gt;&gt;&gt;++&gt;-&gt;++
     +&gt;+++&gt;&gt;+&gt;+++&gt;&gt;&gt;+++&gt;++&gt;+++&gt;++&gt;&gt;&gt;++&gt;&gt;++&gt;
    ++&gt;&gt;++&gt;++&gt;+++&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
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  +&gt;-&gt;+&gt;&gt;-&gt;++&gt;--&gt;--&gt;++&gt;-&gt;&gt;&gt;-&gt;++&gt;++&gt;+&gt;&gt;+&gt;&gt;+&gt;&gt;&gt;+
 &gt;-&gt;&gt;&gt;++&gt;&gt;&gt;&gt;++&gt;++&gt;&gt;&gt;&gt;&gt;+&gt;&gt;++&gt;-&gt;+&gt;++&gt;&gt;&gt;&gt;+++&gt;&gt;&gt;+&gt;&gt;
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&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;-.&gt;&gt;&gt;&gt;+++++++++.&gt;&gt;&gt;&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;
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&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;+++++++++.&gt;&gt;&gt;&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;
.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;&gt;.&gt;..&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;
&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;-&gt;]&lt;&lt;+&gt;&gt;&gt;&gt;&gt;-&gt;]&lt;&lt;]&lt;&lt;&lt;&lt;
-]&gt;&gt;&gt;&gt;++++++++[-&gt;[-]+&gt;[-]&lt;&lt;[&lt;.&gt;&gt;&gt;&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;
.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;&gt;&gt;.&lt;
&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;.&gt;&gt;&gt;&gt;.&gt;.&gt;.&gt;.&gt;.
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&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.
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&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;-.&gt;&gt;&gt;&gt;.&gt;.&gt;.&gt;
.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;
.&gt;&gt;.&gt;..&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;-]&gt;[&lt;&lt;.&gt;&gt;
&gt;&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;
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&lt;&lt;&lt;&lt;&lt;&lt;-&gt;]&lt;&lt;]&lt;.&gt;&gt;&gt;&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.&gt;.
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</blockquote>
<p>What you can see above, is a program written in Brainfuck, an esoteric programming language. The program simply prints out the lyrics of the song &#8220;99 bottles of beer&#8221;. It&#8217;s an perfect example for software as art. Not only that it is a real executable program, a set of instructions, it&#8217;s also art in a way that the sourcecode has the shape of a bottle.</p>
<p></div></div></p>
<p><div class="tab" id="tab-4"><div class="inner">Test4</div></div></p>
<p></div></div></div>
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		<title>Assignment 1: Webtechnologies used in the context of art</title>
		<link>http://blog.marcelbensch.com/assignment-1-webtechnologies-used-in-the-context-of-art/</link>
		<comments>http://blog.marcelbensch.com/assignment-1-webtechnologies-used-in-the-context-of-art/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 00:02:43 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
				<category><![CDATA[ARTSTD7D]]></category>
		<category><![CDATA[Assignments]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[Nam June Paik. Draw A Stickman]]></category>
		<category><![CDATA[Participation TV]]></category>
		<category><![CDATA[UCSB]]></category>

		<guid isPermaLink="false">http://blog.marcelbensch.com/?p=322</guid>
		<description><![CDATA[Creating an artwork or being artistic often involves using common things or common techniques in an uncommon way, to create something new, exciting or funny. An early example is Nam June Paik&#8217;s Participation TV built in 1963 Paik transforms the omnipresent television &#8211; a consumer-targeted device emitting a unidirectional signal [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_324" class="wp-caption alignright" style="width: 190px"><a href="http://blog.marcelbensch.com/wp-content/uploads/2012/01/Nam_June_Paik_Participation_TV.jpg"><img class="size-medium wp-image-324 " style="margin: 15px; border: 1px solid black;" title="Nam June Paik: Participation TV (1963)" src="http://blog.marcelbensch.com/wp-content/uploads/2012/01/Nam_June_Paik_Participation_TV-200x142.jpg" alt="" width="180" height="128" /></a><p class="wp-caption-text">Nam June Paik: Participation TV (1963)</p></div>
<p>Creating an artwork or being artistic often involves using common things or common techniques in an uncommon way, to create something new, exciting or funny.</p>
<p>An early example is <strong>Nam June Paik&#8217;s</strong> <em>Participation TV</em> built in 1963</p>
<blockquote><p>Paik transforms the omnipresent television &#8211; a consumer-targeted device emitting a unidirectional signal &#8211; into an interactive participatory space.</p></blockquote>
<p>Today the internet is omnipresent, and webtechnologies are evolving rapidly over time. Mostly everybody has access to it and uses it for information, communication and entertainment. When we look at the technology behind it, we see that everything is very logical and streamline. Most websites are used to display information and make information accessible in an easy, fast and secure way. But some people are trying to use these technologies as medium for artistic expression.</p>
<p>Something similar to Paik&#8217;s Participation TV can be found on a website called <a href="http://www.drawastickman.com/">DrawAStickman.com</a></p>
<p style="text-align: center;"><a href="http://blog.marcelbensch.com/wp-content/uploads/2012/01/Screen-shot-2012-01-19-at-3.28.47-PM.png"><img class="size-medium wp-image-325 aligncenter" style="margin-top: 5px; margin-bottom: 5px;" title="Draw A Stickman" src="http://blog.marcelbensch.com/wp-content/uploads/2012/01/Screen-shot-2012-01-19-at-3.28.47-PM-200x129.png" alt="" width="276" height="178" /></a></p>
<p style="text-align: left;">When you first visit the website it asks you to draw a little stickman on a canvas. As soon as you click on done it drags you into an interactive story with your stickman as main character. It transforms your browser into an interactive canvas and you have to help your stickman solve little problems by drawing elements. It&#8217;s a perfect example for &#8220;out-of-the-box&#8221;-thinking and how you can use modern web technologies in an artistic context.</p>
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		<title>Google please hire me! &#8211; An innovative approach to get a job at Google</title>
		<link>http://blog.marcelbensch.com/google-please-hire-me-an-innovative-approach-to-get-a-job-at-google/</link>
		<comments>http://blog.marcelbensch.com/google-please-hire-me-an-innovative-approach-to-get-a-job-at-google/#comments</comments>
		<pubDate>Sat, 13 Aug 2011 06:23:03 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Nerdy and Geeky]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[career]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[job]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://blog.marcelbensch.com/?p=275</guid>
		<description><![CDATA[In the last week I stumbled upon a site called googlepleasehire.me and what I found was the funniest and most creative approach to land a job at Google. Have a look at this : &#160; In my eyes this guy truly represents what it means to be a real marketer. [...]]]></description>
			<content:encoded><![CDATA[<p>In the last week I stumbled upon a site called <a href="http://googlepleasehire.me" target="_blank">googlepleasehire.me</a> and what I found was the funniest and most creative approach to land a job at <a href="http://google.com" target="_blank">Google</a>.</p>
<p>Have a look at this <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  :</p>
<iframe width="600" height="338" src="http://www.youtube.com/embed/HRHFEDyHIsc?fs=1&feature=oembed" frameborder="0" allowfullscreen></iframe>
<p>&nbsp;</p>
<p>In my eyes this guy truly represents what it means to be a real marketer. And I don&#8217;t really want to say more about it, because all the twitters, facebooks and bloggios out there are already gossiping viciously about him. But I want to wish him all the luck in the world and he really inspired me to just act on one of my fancy ideas that I came up with in the last couple of years. Hopefully I&#8217;ll find the time to do it <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>And for more info on him and on his quest to land a job at google just check out his blog at <a href="http://matthew-epstein.com/" target="_blank">http://matthew-epstein.com</a> or follow him at <a href="http://twitter.com/#!/metweetz" target="_blank">Twitter (@MEtweetz)</a>.</p>
<p>Marcel over and out.</p>
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		<title>The Idealist Teacher &#8211; Me and the Keirsey Temperament Sorter</title>
		<link>http://blog.marcelbensch.com/the-idealist-teacher-me-and-the-keirsey-temperament-sorter/</link>
		<comments>http://blog.marcelbensch.com/the-idealist-teacher-me-and-the-keirsey-temperament-sorter/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 04:39:35 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
				<category><![CDATA[Education]]></category>
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		<category><![CDATA[education]]></category>
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		<category><![CDATA[psychology]]></category>

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		<description><![CDATA[Hello again Before I get to the topic I want to say a few words: My blog is now up for a couple of weeks and I&#8217;ve been very lazy when it comes to posting stuff, sorry for that For a quite long time I didn&#8217;t really knew what to [...]]]></description>
			<content:encoded><![CDATA[<h2>Hello again <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </h2>
<p>Before I get to the topic I want to say a few words: My blog is now up for a couple of weeks and I&#8217;ve been very lazy when it comes to posting stuff, sorry for that <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' />  For a quite long time I didn&#8217;t really knew what to write about. I&#8217;m doing so much stuff here and get so much impressions, that I just can&#8217;t decide on a specific topic, because I always want to have some value or general sense in my posts (even if most of you are just interested in my experiences and life in California <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> ). So today, it&#8217;s basically the first real entry in my new blog *hooray*. I want to write a little bit about the stuff, that we&#8217;re doing in a class called <a href="http://extension.ucsb.edu/search/publicCourseSearchDetails.do?method=load&amp;courseId=16572948&amp;selectedProgramAreaId=12305&amp;selectedProgramStreamId=12310" target="_blank">&#8220;Human Factors in Project Management&#8221;</a>. And I want to write specifically about</p>
<h2>The <a href="http://www.keirsey.com/">Keirsey Temperament Sorter (KTS-II)</a></h2>
<p>Now you might think &#8220;What to hell?&#8221; and start rolling your eyes &#8230; but hold on and read and I&#8217;m sure you&#8217;ll find it quite interesting. But before I try to explain it by myself, here&#8217;s a short overview from the official site:</p>
<blockquote><p><strong>The Keirsey Temperament Sorter®-II (KTS®-II) </strong>is the most widely used personality instrument in the world. It is a powerful 70 question personality instrument that helps individuals discover their personality type. The KTS-II is based on Keirsey Temperament Theory™, published in the best-selling books, Please Understand Me® and Please Understand Me II, by Dr. David Keirsey. The KTS-II has been translated into 18 different languages, and has been used by over 40 million people from 140 different countries. It first appeared in Please Understand Me (1978), and was updated in the successor Please Understand Me II (1998). The KTS-II is currently being used by the Fortune 500, Global 1000, the US Government / Military, by major academic institutions, non-profit organizations, and faith-based organizations worldwide. According to Keirsey Temperament Theory, there are four basic temperament groups which describe human behavior. Keirsey’s four temperaments are referred to as Artisans™, Guardians™, Rationals™ and Idealists™. These four temperaments can be further subdivided, often referred to as “Character Types”. There are four types of Artisans, four types of Guardians, four types of Rationals, and four types of Idealists.</p></blockquote>
<p>We&#8217;re using this test to discover our own position in a project team and how we interact with the other members. And as many of you know, I&#8217;m really sceptic about any type of automated and generalized tests whether it is an IQ-Test or something else. And after taking this test I was really surprised about how close the result was, according to my real personality (or better: to what I believe that my real personality is).</p>
<h2>What is Temperament ?</h2>
<p><em><strong>Temperament</strong></em> is a configuration of observable personality traits, such as habits of communication, patterns of action, and sets of characteristic attitudes, values, and talents. It also encompasses personal needs, the kinds of contributions that individuals make in the workplace, and the roles they play in society. Dr. David Keirsey has identified mankind&#8217;s four basic temperaments as the Artisan, the Guardian, the Rational, and the Idealist Each temperament has its own unique qualities and shortcomings, strengths and challenges. What accounts for these differences? To use the idea of Temperament most effectively, it is important to understand that the four temperaments are not simply arbitrary collections of characteristics, but spring from an interaction of the two basic dimensions of human behavior: our communication and our action, our words and our deeds, or, simply, <strong><em>what we say</em></strong> and <strong><em>what we do</em></strong>.</p>
<h2><strong>The Four Temperaments</strong></h2>
<div class="clearfix"><div class="tabs"><div class="tab-wrapper"><ul class="nav"><li><a title="Guardians" href="#tab-6">Guardians</a></li><li><a title="Idealists" href="#tab-7">Idealists</a></li><li><a title="Artisans" href="#tab-8">Artisans</a></li><li><a title="Rationals" href="#tab-9">Rationals</a></li></ul></p>
<p><div class="tab" id="tab-6"><div class="inner">As <em>Concrete Cooperators</em>, <strong>Guardians</strong> speak mostly of their duties and responsibilities, of what they can keep an eye on and take good care of, and they&#8217;re careful to obey the laws, follow the rules, and respect the rights of other</div></div></p>
<p><div class="tab" id="tab-7"><div class="inner">As <em>Abstract Cooperators</em>, <strong>Idealists</strong> speak mostly of what they hope for and imagine might be possible for people, and they want to act in good conscience, always trying to reach their goals without compromising their personal code of ethics.</div></div></p>
<p><div class="tab" id="tab-8"><div class="inner">As <em>Concrete Utilitarians</em>, <strong>Artisans</strong> speak mostly about what they see right in front of them, about what they can get their hands on, and they will do whatever works, whatever gives them a quick, effective payoff, even if they have to bend the rules.</div></div></p>
<p><div class="tab" id="tab-9"><div class="inner">As <em>Abstract Utilitarians</em>, <strong>Rationals</strong> speak mostly of what new problems intrigue them and what new solutions they envision, and always pragmatic, they act as efficiently as possible to achieve their objectives, ignoring arbitrary rules and conventions if need be.</div></div></p>
<p></div></div></div>
<h2>What am I ?</h2>
<p>I&#8217;m an <em><strong>Idealist Teacher (ENFJ).</strong></em></p>
<div id="attachment_176" class="wp-caption alignright" style="width: 210px"><a href="http://www.flickr.com/photos/llimaorosa/744250514/"><img class="size-medium wp-image-176 " title="Barack Obama" src="http://blog.marcelbensch.com/wp-content/uploads/2011/08/744250514_f7847695c0-200x280.jpg" alt="Barack Obama - A famous ENFJ" width="200" height="280" /></a><p class="wp-caption-text">© Llima Orosa (Flickr)</p></div>
<h3>The Idealist</h3>
<p>As an Idealist I&#8217;m passionately concerned with personal growth and development. Idealists strive to discover who they are and how they can become their best possible self &#8230; always this quest for self-knowledge and self-improvement drives their imagination. And they want to help others make the journey. Idealists are naturally drawn to working with people, and whether in education or counseling, in social services or personnel work, in journalism or the ministry, they are gifted at helping others find their way in life, often inspiring them to grow as individuals and to fulfill their potentials.</p>
<h3>The Teacher</h3>
<p>Even more than the other Idealists,<strong>Teachers</strong> have a natural talent for leading students or trainees toward learning. Teachers (around two percent of the population) are able to dream up fascinating learning activities for their students to engage in. In some Teachers, this ability to fire the imagination can amount to a kind of genius which other types find hard to emulate. But perhaps their greatest strength lies in their belief in their students. Teachers look for the best in their students, and communicate clearly that each one has untold potential, and this confidence can inspire their students to grow and develop more than they ever thought possible. Warmly outgoing, and perhaps the most expressive of all the types, Teachers are remarkably good with language, especially when communicating in speech, face to face. And they do not hesitate to speak out and let their feelings be known. Bubbling with enthusiasm, Teachers will voice their passions with dramatic flourish, and can, with practice, become charismatic public speakers. This verbal ability gives Teachers a good deal of influence in groups, and they are often asked to take a leadership role. Valuing as they do interpersonal cooperation and harmonious relations, Teachers are extraordinarily tolerant of others, are easy to get along with, and are usually popular wherever they are. Teachers are highly sensitive to others, which is to say their intuition tends to be well-developed. Certainly their insight into themselves and others is unparalleled. Without a doubt, they know what is going on inside themselves, and they can read other people with uncanny accuracy. Teachers also identify with others quite easily, and will actually find themselves picking up the characteristics, emotions, and beliefs of those around them. Because they slip almost unconsciously into other people&#8217;s skin in this way, Teachers feel closely connected with those around them, and thus show a sincere interest in the joys and problems of their employees, colleagues, students, clients, and loved ones.</p>
<h2>Conclusion</h2>
<p>As I said above, I was highly surprised by the result as it describes in most parts, what I think about myself. I&#8217;m really happy with being an Idealist Teacher. It helps me a lot when it comes to interacting with people and to get a clue about their feelings, needs and thoughts. Often people come to me and talk about their problems, because they appreciate that I&#8217;m a good listener. I&#8217;ve often the feeling, that I really understand other people and can help them, which makes me very happy. Most of them are really appreciating my advises an thoughts and I&#8217;m happy that I can share all my experiences with them. Since years now I&#8217;m looking back on different times of my life and try to analyze special situations and rethink my decisions to get a clue about how I could improve my future decisions. In fact, most of the time I can&#8217;t use this knowledge to control my own decisions because I&#8217;m extremely driven by feelings and my imagination but as long as I can help other people I will continuing analyzing my life <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Marcel over and out <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>P.s: For those who want to take the Test and discover your Keirsey type, checkout this link: <a title="Jung typology Test on Human Metrics" href="http://www.humanmetrics.com/cgi-win/JTypes2.asp" target="_blank">Jung Typology Test (KTS-II) on HumanMetrics</a></p>
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		<title>The school of life</title>
		<link>http://blog.marcelbensch.com/the-school-of-life/</link>
		<comments>http://blog.marcelbensch.com/the-school-of-life/#comments</comments>
		<pubDate>Sat, 09 Jul 2011 09:10:59 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
				<category><![CDATA[California]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[california]]></category>
		<category><![CDATA[lyrical]]></category>
		<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://blog.marcelbensch.com/?p=163</guid>
		<description><![CDATA[Sitting around, listening to the sound of the sea. The wind is blowing smoothly &#8230; Suddenly it&#8217;s all about just being satisfied with yourself. The school of life has its own funny ways to teach you]]></description>
			<content:encoded><![CDATA[<p>Sitting around, listening to the sound of the sea. The wind is blowing smoothly &#8230; Suddenly it&#8217;s all about just being satisfied with yourself. The school of life has its own funny ways to teach you <img src='http://blog.marcelbensch.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Social Distortion &#8211; Highway 101</title>
		<link>http://blog.marcelbensch.com/social-distortion-higway-101/</link>
		<comments>http://blog.marcelbensch.com/social-distortion-higway-101/#comments</comments>
		<pubDate>Sat, 09 Jul 2011 02:56:41 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
				<category><![CDATA[California]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[california]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://blog.marcelbensch.com/?p=149</guid>
		<description><![CDATA[Take a drive baby up the coast, yea highway 101 Ill pass Ventura and Santa Barbara too, just as fast as my motor runs Gotta pocket full of memories, some happy and some are sad Gotta girl standin by my side through the good times and the bad Chorus: Listen [...]]]></description>
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<blockquote><p>Take a drive baby up the coast, yea highway 101<br />
Ill pass Ventura and Santa Barbara too, just as fast as my motor runs<br />
Gotta pocket full of memories, some happy and some are sad<br />
Gotta girl standin by my side through the good times and the bad</p>
<p>Chorus:<br />
Listen to the boulevard, listen to the falling rain<br />
I believe in love now, with all of its joys and pains</p>
<p>Sick boy, sick girl, looking nice dressed up on a Saturday night<br />
Take a walk downtown for a while and chase the pale moonlight<br />
I can still hear the mission bells and the train rollin through your town<br />
Gonna leave this world behind, were Southern California bound</p>
<p>Chorus: x 2<br />
Listen to the boulevard, listen to the falling rain<br />
I believe in love now, with all of its joys and pains<br />
Follow the palm trees under the California sun<br />
I believe in love now, I believe in love again</p></blockquote>
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		<title>Hell-A Magazine Blog #1 &#8211; Hank hates you all !</title>
		<link>http://blog.marcelbensch.com/hell-a-magazine-blog-1-hank-hates-you-all/</link>
		<comments>http://blog.marcelbensch.com/hell-a-magazine-blog-1-hank-hates-you-all/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 17:30:32 +0000</pubDate>
		<dc:creator>Marcel</dc:creator>
				<category><![CDATA[California]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[california]]></category>
		<category><![CDATA[californication]]></category>
		<category><![CDATA[personal]]></category>
		<category><![CDATA[quotes]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://blog.marcelbensch.com/?p=144</guid>
		<description><![CDATA[A few things I&#8217;ve learned on my travels through this crazy little thing called life: One &#8211; a morning of awkwardness is far better than a night of loneliness. Two &#8211; I probably won&#8217;t go down in history, but I will go down on your sister. And 3 - while I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>A few things I&#8217;ve learned on my travels through this crazy little thing called life:</p>
<p><em><strong>One</strong></em> &#8211; a morning of awkwardness is far better than a night of loneliness.</p>
<p><em><strong>Two</strong></em> &#8211; I probably won&#8217;t go down in history, but I will go down on your sister.</p>
<p><em><strong>And 3</strong></em> - while I&#8217;m down there it might be nice to see a hint of pubis. I&#8217;m not talking about a huge 70&#8242;s Playboy bush or anything. Just something that reminds me that I&#8217;m performing cunnilingus on an adult. But I guess the larger question is why is the city of angels so hell bent on destroying its female population.</p></blockquote>
<p>Welcome to California !</p>
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